From 2021 - 2023 I worked on a yet to be announced AA game as a part of Run Games. I worked as an Unreal Game Systems Engineer and was responsible for designing, implementing, and debugging various critical systems throughout the game. This included working extensively in both C++ and Blueprint Scripting, as well as ensuring the systems ran well in multiplayer across high-latency connections.
I will update this page with more information when and if it becomes available.
Project Silent Void is an ongoing game development project that had its start in a sample made for Global Game Jam 2021. The sample is not currently available for download, but a short play through is viewable on YouTube at the link provided below.
Watch on YouTube
The pictured sample was made in 5 days by Scott La Fetra and Errin Miller, though several others have joined them for the full project.
The soundtrack is "Shadowlands 2 - Bridge" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Vroom Vroom Pitstop is a game for 1-4 players, where you work as a team to perform a pitstop as fast as you can! Remember to change the wheels, fuel the car, and hit the button to send it out to the race.
Engineering by Scott La Fetra and Steph Balicki
Production by Errin Miller
Audio by Zach Hill
Art by Kalyn Farmer and Synty Studios
Download for Windows coming soon.
Stick Together is a 1 - 4 player game about building a home at sea out of whatever you can find. It was made originally as part of the 2019 Global Game Jam. This game was made in Unreal Engine 4, and represents our first efforts in designing and making a multiplayer experience. No release is planned as of yet, but it does still get some work done on it now and again in between bigger projects.
Art by Kalyn Farmer and Synty Studios
Engineering by Scott La Fetra, Brian Smaalders, and Richard Cole
Design by all of us, together.
One Ping Only is an action adventure game putting the player in control of a submarine. Set in a long lost city on Europa, the goal is to explore and uncover the total destruction of the submerged utopia. Caution is advised, as some things might be better left to time.
Originally made for Global Game Jam 2018, and then published on steam 3 months later. It now has been played by over 9,000 people in over 130 countries and has received overwhelmingly positive reviews on steam.
Danger Noodle is a game made for Global Game Jam 2017 where players run around an arena firing dangerous noodles at eachother. Plug in your controllers, run the DangerNoodle.exe, give a prayer to the machine gods, and then have fun.
Controls:
- Left Stick to move
- Right Stick to aim
- Right Trigger to shoot
- Hold Right Trigger to charge your shot for longer noodles
- Start button to quit
This game places you in the middle of the zombie apocalypse. Scavenge through the town and try to survive as you avoid zombies and try to keep from starving or dying of thirst. You need to be resourceful as you travel through this world, gathering gold coins so that you might leave through the portal. Good luck.
Colors is a two or three player local multiplayer game in which you are pitted against your friends in a struggle to guide your ball through the hoop while your friends do the same. This game is an attempt to find the core aspects that make multiplayer games fun with as little other stuff as possible; an experiment in game minimalism.